package com.central.player.model;


import com.alibaba.fastjson.JSONObject;

import java.util.ArrayList;
import java.util.List;

public class SkillSingle {

    private static List<PlayerSkill> singleton = null;

    private SkillSingle() {
    }

    public static List<PlayerSkill> getInstance() {
        if (singleton == null) {
            singleton = new ArrayList<>();
        }
        return singleton;
    }

    JSONObject skill = new JSONObject();

    public static void main(String[] args) {

        JSONObject skill = new JSONObject();

        skill.put("1000", "疾风斩");
        skill.put("1001", "雷魔法盾");
        skill.put("1002", "恢复");
        skill.put("1003", "空间转移");
        skill.put("1004", "风行术");
        skill.put("1005", "时间静止");
        skill.put("1006", "山魔法盾");
        skill.put("1007", "风魔法盾");
        skill.put("1008", "林魔法盾");
        skill.put("1009", "火魔法盾");
        skill.put("10010", "灼烧");
        skill.put("10011", "能量转换(火)");
        skill.put("10012", "缠绕");
        skill.put("10013", "回春术");
        skill.put("10014", "绑带治疗");
        skill.put("10015", "凋零");
        skill.put("10016", "能量转换(林)");
        skill.put("10017", "能量转换(山)");
        skill.put("10018", "能量转换(风)");
        skill.put("10019", "神之恩赐");
        skill.put("10020", "战嚎");
        skill.put("10021", "虫洞");
        skill.put("10022", "夺魂");
        skill.put("10023", "暗愈术");
        skill.put("10024", "地震术");
        skill.put("10025", "吞噬");
        skill.put("10026", "虚弱");
        skill.put("10028", "毒雾");
        skill.put("10029", "炎爆术");
        skill.put("10030", "双重攻击");
        skill.put("10031", "封魔");
        skill.put("10032", "末日审判");
        skill.put("10033", "闪电链");
        skill.put("10034", "诅咒");
        skill.put("10035", "闪电枷锁");
        skill.put("10036", "能量盾");
        skill.put("10037", "暗夜旋律");
        skill.put("10038", "雷霆一击");
        skill.put("10039", "践踏");

        System.out.println(skill);
    }


}
